Brian Kehrer

Brian is a game designer, developer, and graphics programmer. He’s worked on numerous projects including Guns of Icarus Online (director), Nightmare: Malaria (lead dev), and Cardboard Design Lab (lead dev).

Naomi Chen

Naomi does the art stuff. She has worked in the film/motion production industry as a designer and matte painter, but regularly relapses into game development. Totally degenerate.